First critic review from you!
Warrior Forge » Devlog
Hello, everyone!
I'm delighted to share that I've received my first review, and it warms my heart to see you all playing my game and sharing your strong opinions. This feedback is exactly what I needed.
This review is a great starting point for the next patch.
- It's clear that we need an overall layout refactor. The current layout isn't very intuitive, and it doesn't provide the best user experience. So better UI.
- The gem system was meant to be a strong aspect, but it's not as satisfying to use, especially in the late game. Most of the gems don't scale well, and I introduced % gems to maintain their value. However, as the game progresses, everything has a higher value, which devalues the gems. This might have been a mistake.
- Crafting late-game powerful weapons doesn't feel rewarding enough. This is a significant issue since it requires a substantial amount of resources. I want to make this aspect more rewarding.
- The lack of auto-fight and auto-sell mechanisms is causing some discomfort among players. I understand your concerns, and I'll be working on implementing these features.
Your feedback is incredibly valuable and helps me improve the game. Thank you! 😄🎮
Warrior Forge
rpg idle action adventure
Status | In development |
Author | ZGameStudio |
Genre | Adventure, Action, Role Playing |
Tags | Fantasy, Idle, Management, Monsters, Point & Click, Relaxing |
Languages | English |
More posts
- New Patch!Oct 03, 2023
- Future plans! Poll!Sep 20, 2023
- Balance, fixes.Sep 16, 2023
- New Patch 1.1!Sep 15, 2023
- MaintenanceSep 15, 2023
- Dungeon Patch NoteSep 12, 2023
- New dungeon reward.Sep 11, 2023
- New fight systemSep 07, 2023
- Fighting refactor WIPSep 06, 2023
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